Tuesday, March 22, 2011

Game #1

Inspiration: those multiplayer snake games.

Idea: Multiplayer snake as a card game. Cards would have lines (curved or straight) on them, and you would play them on a fixed surface (a table or something) so that the lines connected. Your goal would be to cut off your opponents, stopping them from playing cards.

Twists:
Splitter cards let you have multiple paths going at once. However, you can only play 3 cards a turn, and must play at least 1 at every open path (if you have >3 paths, just chose 3), so there would be strategic elements of choosing when to do splits.
You could draw new cards either from a pool of 5 visible cards, gaining more control over what you can do next turn but also letting your opponents know what you have, or from the top of the deck, adding more strategy to the game.
The playing space could be different every game, with cups, bowls, or random objects restricting the field of play by adding obstacles.

Coming soon (in a week or so)

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